cs-go-atualiza-o

Atualização do CS: GO a partir de 07-30-2020 (versão 1.37.6.2)

Changelog:

Misc

  • Corrigida uma regressão de desempenho durante a reprodução da demonstração POV.
  • Corrigidos nomes de domínio que começam com um dígito para serem resolvidos via DNS como parte do comando “conectar”.
  • Adicionada uma configuração sv_closecaption do lado do servidor para controlar se as legendas podem ser exibidas durante o jogo, o padrão é exibir apenas o bate-papo da missão de ataque cooperativo.
  • Adicionados filmes do menu principal para o Motim e o Pântano.

Maps

  • Mutiny
    • Added some areaportals to increase optimization at T to B Lower
    • Adjusted fade distances on some props to increase performance
    • Removed some unnecessary foliage props
    • Increased height of cover at A Platform
    • Removed lamp outside B Site obstructing angles
    • Removed some foliage at CT to B to increase visibility
    • Fixed boost spot in mid near A Connector
    • Added a few boxes in corner at Dirt Road near CT Spawn
    • Removed barrels and wood stack near CT Spawn for smoother movement
    • Improved clipping in various locations
    • Added clipping to the firestacks
    • Removed inaccurate grenade clips at T to A Upper, A Site and the wall at the top of mid
    • Ship cannons now fire out to sea as a celebration when the bomb explodes
    • Fixed the ability to see enemies on the radar through crates with tarps
    • Fixed grenades and weapons dropped falling inside crates with tarps
    • Fixed seagulls not dying when shot (but please do not shoot the seagulls)
    • Added more detail to the house near Upper T to A
    • Increased render distances of various props around Dock
    • Fixed bomb stuck spots in mid
    • Sewed displacements near A Site
    • Sealed multiple walls in Lobby
    • Removed some unpleasant moss at Stairway to Heaven
    • Changed the palm tree at elevator
    • Fixed numerous pixelwalks

Isso é tudo. Estamos aguardando novas atualizações. Vejo todos vocês em breve!