About Black Mesa
This is Half-Life in an updated form, supplemented with a number of innovations and improvements. It’s about the remaster of the popular game the 1998. The development of Black Mesa lasted about 8 years in the Crowbar Collective studio, consisting of 40 altruists. The team was very diligent about the matter, probably that’s why the project was noticed by the Valve corporation and then it became the publisher. May 5, 2015 the first build of Black Mesa marked “Early Access” appeared on the platform Steam.
Immersed in the past, remember that in 2004, Valve released Half-Life: Source – version of the original Half-Life, based, as the name implies, on the engine Source. However, this version didn’t recreate the full potential of such a powerful graphics engine. Black Mesa completely uses it, filling this gap – gamers expect completely redesigned textures, models, shaders and new effects.
Talented guys from Crowbar Collective approached the recycling of the legendary shooter really special and didn’t change the script and the gameplay. It is also worth noting that several characteristic of the Half-Life 2 functions were introduced such as the ability to use binoculars and accelerate. Moreover, Black Mesa has the achievements.