Changelog:
[ MAPS ]
Vertigo:
- Switched Wingman version to bombsite B.
- Made white metal structures on B site slightly larger, to prevent excessive angles/boost positions.
- Added some floor material variation for footstep differentiation (CT corridor to back of A, elevator room near A site, T entrance to mid).
- Lowered C4 explosion radius (from 500 to 400).
- Added grenade clip to roof props in forklift room/lower level that allowed molotovs to burn through to upper level.
- Extended catwalk by top of T stairs to B.
- -Added more railings near A ramp.
- Fixed various clipping issues and C4 stuck spots (Thanks bonna97).
- Blocked weapons from falling into gap at bottom of A ramp (Thanks 3kliksphilip).
- Boosted ambient light in elevator room near A site.
- Removed a unintended boost on HVAC fan in B site.
Abbey:
- Replaced pinky box.
- Removed sprites from lightsticks in gate house and underpass.
- Included material for spikes model near CT spawn.
- Added another crate on top of the crates near ivy.
- Removed flower pot near B bombsite for better visibility on retakes.
- Removed flower pot under the window on A long stairs.
- Removed gap between crates on B bombsite.
- Removed gap between crate and gazebo on A bombsite.