[ HAPPY HALLOWEEN ]
- In Casual, Demolition, and Flying Scoutsman game modes, players now haunt the world as ghosts when they die until the end of the round. Spoooooky!
 
Ghosts can:
- Only be seen by other ghosts and observers.
 - Apply Graffiti in the world.
 - Affect interact-able props (soccer balls, glass, potted plants, etc).
 - Turn chickens into zombie chickens.
 - Possess Bots by using them.
 - Two pumpkin soccer balls now spawn in a random places on the map during Halloween.
 - Improved chickens ability to avoid walking straight into walls.
 - Chickens now spawn in all non-competitive matches during Halloween.
 - Chickens have gotten into the spooky Halloween spirit.
 - Who put all this candy corn in my gun?!
 
[ MAPS ]
Biome:
- Fixed out of map exploit
 - Fixed several stuck spots
 - Fixed several incorrect collisions
 - Updated radar to new style
 
Subzero:
- Minor optimizations
 - Minor readability improvements
 - Fixed several deathmatch spawns
 - Fixed clipping texture playing wrong sound at A Pit
 - T-Water no longer kills players
 - Updated radar overview
 
Cbble:
Halloween is here, so why not try out some super scary layout changes?
- Removed connector between Long A and Underpass
 - Blocked long view angle from Long A CT side towards courtyard
 - Decreased height of doors in Underpass
 - Added window in Underpass
 - Removed slanted door leading into Underpass
 - Removed a large section of old Bombsite A courtyard
 - Moved up Bombsite A zone towards ramp
 - Removed access to most of T spawn area
 - Moved up T spawn positions
 - Added climbable props in dropdown
 - Added cover in corridor leading to Bombsite B platform
 - Added spooky Halloween theme
 
[ UI ]
- Added fallback image for unknown workshop maps.
 - Fixed a case of incorrect player alive record keeping.
 - Fixed regression in map vote random shuffle.
 - Fixed voting tab not having initial focus.
 - Fixed issue with early votes being ignored in some cases.
 - Fixed case where end of match would flicker on future consecutive matches.
 - Fixed mouse cursor appearing immediately on end of match.
 - Fix for a case of bad perf with high maxrounds.
 
[ MISC ]
- Timeouts are now saved and restored in round backups.
 



