Changelog:
[ Maps ]
Biome
- Fixed boost with visibility glitch on A long.
- Added more crates at B boost.
- Widened mid.
- CT side of mid now splits into upper and lower.
- Redesigned connector at top of mid – now “vent”.
- Opened a window above mid, allowing nades.
- Lowered skybox and added visual cues for nading.
- Removed path between T spawn and catwalk.
- Cut the sightline between A short and outside.
- New crate on B allows jumping from site to heaven.
- Fixed various minor bugs.
Subzero
- Redesigned A Connector.
- Removed Door on B which mostly benefited T’s.
- Removed crates in A Pit which mostly benefited T’s.
- Fixed water in spawns eating guns.