Update CS: GO from 01-30-2020 (version 1.37.3.8)

Changelog:

Maps

  • Cache:
    • Various visibility improvements;
    • Optimizations;
    • Various minor bug fixes;
    • Updated radar.
  • Studio:
    • Fixed players not taking damage from bomb detonation;
    • Clipping improvements;
    • Improved visuals of CT / T streets;
    • Various minor bug fixes.
  • Train:
    • Opened up skybox over building separating Ivy/A site;
    • Various visibility improvements;
    • Various minor bug fixes.
  • Dust 2:
    • Opened up skybox from B halls towards site.
  • Mirage:
    • Added AWP wallbang spot from palace to scaffolding close corner, A site;
    • Added bench in mid allowing jump up to window boost spot/peek towards cat;
    • Widened T entrance to mid;
    • Lowered trim around B site balcony;
    • Blocked a jump-peek from middle of B site towards cat.

Misc

  • Increased the size of HLTV broadcast server info message, controlled by a new setting “tv_broadcast_server_info_message_size_kb”.
  • Added a setting spec_xray_dropped_defusers to show xray outlines on dropped defuse kits;
  • Added a setting spec_xray_dropped_unoccluded to always xray dropped C4 and defuse kits;
  • Game state integration now allows to control precision of reported floating point values using an additional configuration section:
“output”
{
“precision_time” “1”
“precision_position” “2”
“precision_vector” “2”
}

That’s all. We are waiting for new updates. See you all soon!