Update CS: GO from 05-05-2020 (version 1.37.5.0)

Changelog:

Gameplay

  • Added kill feed icons for blind shooter, kills through smoke, and no scope sniper kills; all kill feed icons feature the bullet on the same line.
  • When spawn immunity time is set to a negative value then spawning players will not have immunity even during warmup period.
  • Fully disabled player immunity in 1v1 Wingman warmup period arenas, and added logic to clear blood decals for each encounter.
  • sv_pure servers will now kick clients that have loaded asset files into game memory from files not present on game server filesystem.

UI

  • Fixed showing observed player crosshair in the editor menu.
  • Fixed strings on crosshair import dialog being truncated in some languages.
  • Fixed crosshair codes storing incorrect values for values out of range.

Misc

  • Updated third person pose for G3SG1, and taught Terrorists a better way to hold AUG in the buy menu.
  • To welcome the sunny weather outside, switched main menu movie scenery to Nuke.
  • Added ability to purchase coupon items from Steam Store for “StatTrak™ Masterminds Music Kit Box”.
  • In-game blog will now render in Greek if game interface is set to Greek language.
  • Fixed prediction errors occurring sometimes when crouch-walking or in noclip mode as listen server host.
  • Enabled animation blending for chickens.
  • Updated several agent voice lines for Perfect World version of the game.
  • Optimized textures for separatists player models.
  • Several stability fixes.

Maps

  • Chlorine
    • Tweaked ambient color light to make it bluer
    • Made bombsite A plant zone bigger
    • Fixed bombstuck spots on A bombsite pillars
    • Removed bamboo fence near CT upper on A bombsite
    • Added bamboo fence near T main on A upper, moving the gap closer to the tank
    • Added bamboo fence near big rock on A upper to cut direct line of sight from CT upper to T main entrance
    • Added light source on lazy river tunnel near CT spawn
    • Added bamboo fence on the back of CT main entrance to A bombsite for better visibility
    • Tweaked textures in lazy river tunnel and connector to make them more vibrant
    • Added light source on B upper
    • Tweaked lazy river texture to make it brighter
    • Added cover for T’s on middle
    • Removed a head peek angle from CT mid to A bombsite
    • Fixed pixel boost on B bombsite
    • Made main lights on B bombsite brighter
    • Fixed see through stairs near CT spawn
    • Fixed wooden door on B being bangable
    • Added bamboo fence near tank on B bombsite
    • Removed water from lazy river at CT spawn
    • Tweaked sky box to be less purple
    • Added bambo fences in high traffic areas for better player model contrast
    • Removed foliage models in some places
    • Optimization
    • Updated radar image
  • Inferno
    • Added 1v1 warmup arena for Wingman mode

That’s all. We are waiting for new updates. See you all soon!

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